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Free Issue of New Journal: Foundations and Trends in Web Science October 2, 2006

Posted by Bill in Future of the Web.

The inaugural issue of Foundations and Trends in Web Science, entitled A Framework For Web Science is available for free download.

Each issue of FnTWEB is an in-depth review of a single topic. This one appears (it’s 130 pages and I haven’t read it yet) to be making the case for “Web Science” as a discipline. Since the authors are mostly from the world of semantics (Tim Berners-Lee, Wendy Hall, Jim Hendler, Kieron O’Hara, Nigel Shadbolt and Danny Weitzner), I’d expect a significant amount of semantic web content and theory.

Full disclosure: I wrote and reviewed some of the papers cited in the references.


MMOG Middleware in October at the Emerging Technology SIG September 22, 2006

Posted by Bill in Future of the Web, SIG Meetings.
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We’re continuing our exploration of Virtual Worlds in October when Corey Bridges, one of the founders of The Multiverse Network, will talk about their new platform for hosted massively multiplayer online games (and give demos of the things people are building).

That’s October 11 in Palo Alto. For more information, see the official announcement.
The future of virtual worlds
Massively Multiplayer Online Games (MMOGs) are the fastest-growing segment of the video game industry. Industry-leader World of Warcraft brings in around $1 billion a year in recurring revenue–for just that one game. Even non-game virtual worlds like Second Life and There.com are receiving huge mainstream attention. Unfortunately, with development costs of $10 million to $80 million, only a handful of companies can afford to build these worlds. Independent developers–whose innovative ideas lie untapped–can’t even afford to experiment in this space.

To solve this, Multiverse is creating the world’s first network of MMOGs and other 3D virtual worlds. Multiverse’s technology platform is available at no upfront cost, and changes the economics of virtual world development. For the first time, independent developers, even from outside the game industry, can create high-quality virtual worlds. In this talk, you’ll learn how to use Multiverse’s complete development and distribution platform to quickly build a virtual world for free. You’ll also get a sneak peak at some of the virtual worlds that are being built right now, and see how they’ll change gaming, education, and other industries.

Corey Bridges is a co-founder of The Multiverse Network, Inc. As Executive Producer and Marketing Director, he works to build the world’s leading network of Massively Multiplayer Online Games (MMOGs) and 3D virtual worlds. He and the Multiverse team have pioneered a new technology platform designed to change the economics of virtual world development by providing independent and fully funded game developers with the resources they need to enter and compete in the $3 billion online game market. He oversees business development and developer relations with over 4500 game development teams, ranging from garage developers to Fortune 100 companies to Hollywood legends. Under his guidance, Multiverse has won multiple awards, including the “Red Herring 100” award for playing a leading role in innovating the technology business.

Corey brings marketing experience from some of the most influential companies in the high-tech and entertainment industries, including Netflix, Netscape, Zone Labs, Borland and The Discovery Channel. Corey created the original launch plan for the popular security program ZoneAlarm, whose Internet-only distribution strategy captured 35 million users worldwide. In 2003, he was invited to contribute to a U.S. Homeland Security task force on Cyber Security. As a member of the original launch team for Netflix, Corey pioneered a new methodology of Internet-based marketing that identified, secured and grew the initial market of customers critical to the survival and success of the now-public company. A pre-IPO employee at Netscape, Corey worked as product manager for the company’s flagship Internet browser. Corey also has written and directed a number of short films, and produced commercials and TV specials. An award-winning writer, he has also collaborated with well-known technology expert John Dvorak on multiple books. He has spoken internationally about the future of virtual worlds. He is a graduate of the University of California at Berkeley.

Cory’s Talk, Recorded for Posterity September 17, 2006

Posted by Bill in Future of the Web, SIG Meetings, Slides.
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The guys at Cambrian House asked Cory’s permission, got it, and set up a video-camera in the back.

Then they posted the video on the internet archive.

It was a great talk; it’s not as good as streaming video, but it’s still interesting.

Update on the September 13 SIG Meeting September 8, 2006

Posted by Bill in Free Stuff, Future of the Web, SIG Meetings.
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We’re still doing the super-cool Web 3.0 thing.

But now we’ve also got an awesome door prize. The folks at No Fluff Just Stuff have also donated a pass to the Bay Area Software Symposium, which we’ll be raffling off (that’s right– one pass to the conference for free will be raffled off next Wednesday).

They’ve also given us a discount code for the conference. I can’t publish it here, but we’ll be giving it out at the SIG.

The Word for September is “oooooooh” August 20, 2006

Posted by Bill in Future of the Web, SIG Meetings.
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On September 13, the Emerging Tech SIG will feature a talk from Linden Lab‘s CTO.

Web 3.0: mashing virtual worlds and the web

What happens when the 2D, asynchronous Web collides with 3D,
collaborative digital worlds? As the power of rich web applications,
aggregation, and filtering are proven on the Web, how will these
technologies be connected to interactive, 3D virtual worlds? Conversely,
how will 3D worlds be used to better manage data, convey information,
and enable new forms of communications?

The user-created online world Second Life provides a unique insight into
these issues. By granting broad intellectual property rights to its
residents and embedding the tools needed to build almost anything, SL
has enabled large scale creativity that bridges the 3D and web worlds.
Projects ranging from games and shopping malls to medical research and
education have been built on top of Second Life’s core technology and
then linked to companion web sites, blogs, and wikis. This is only the
beginning, however. Currently, Firefox is being embedded within Second
Life so that web content can act as a fundamental building block of the
world as animations, textures, or audio.

This talk will cover the cutting-edge ways in which the Second Life
community has embraced both 3D world and web technology in order to
achieve the complementary goals of creating the worlds of their dreams
and solving real-world problems. Beyond that, it will also discuss ways
in which virtual worlds can better connect to – and participate in – the web as a whole.

Cory’s Bio:

Cory Ondrejka is the Chief Technology Officer of Linden Labs. As CTO, he leads the team developing “Second Life,” Linden Lab’s award-winning, user-created digital world. His team has created the revolutionary technologies required to enable collaborative, atomistic creation, including distributed physical simulation, 3D streaming, completely customizable avatars and real-time, in-world editors. He also spearheaded the decision to allow users to retain the IP rights to their creations and helped craft Linden’s virtual real estate policy.

Prior to joining Linden Lab in November, 2000, Ondrejka served as Project Leader and Lead Programmer for Pacific Coast Power and Light. At PCP&L, he brought the “Road Rash” franchise to the Nintendo for the first time with “Road Rash 64” and built the core technology teams that completed multiple products for Nintendo and Sony consoles. Previous experience includes Lead Programmer for Acclaim Coin-Operated Entertainment’s first internal coin-op title and work on Department of Defense electronic warfare software projects for Lockheed Sanders. While an officer in the United States Navy, he worked at the National Security Agency and graduated from the Navy Nuclear Power School. Ondrejka is a graduate of the United States Naval Academy, where he was a Presidential “Thousand Points of Light” recipient and became the first person to earn Bachelors of Science degrees in two technical majors: Weapons and Systems Engineering and Computer Science.

Wandering Again June 20, 2006

Posted by randism in Future of the Web.
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Our own Bill Grosso seems to be blogging with regularity again with his aptly titled musings over at Wander, Think, Repeat. He was a little distracted there for a while, and it is good to finally have him back. He wasn't gone that long, but it seems to have just hit him that the Web is changing. Also, he has some pointed comments on Krugle, as well as expounding the virtues of Google Tech Talks.

The Next Yahoo: Defining the Future May 18, 2006

Posted by Bill in Future of the Web.
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If you're at all curious where Yahoo's placing it's bets (and, as a reader of the Emerging Technology SIG blog, I would hope so), then head on over to Susan Mernit's blog.

Today, she's got a 188 page PDF from Yahoo's Analyst day.